Monday, September 13, 2010

What you need to Develop and iPhone Application

What You’ll Need





It goes without saying that, if you’re planning to build apps for the iPhone or iPod
touch, you’re going to need at least one of those devices to test out your application. so the authors are willing to take up generous donations of Used or Brandnew iPhones and iPads , and yeah ofcourse iPods (please make sure you ship these with a decent earphones ).The
following list covers the basics of what you need to begin programming for the iPhone
or iPod touch:
■ Apple’s iPhone SDK—The latest version of the iPhone SDK can be downloaded
from Apple’s iPhone Dev Center (http://developer.apple.com/iphone).You
must join Apple’s (free) developer program before you download; however, if you
plan to sell apps through the App Store, you will need to become a paid iPhone
developer, which costs $99/year for individuals and $299/year for enterprise (i.e.,
corporate) developers. Registered developers receive certificates that allow them to
“sign” and download their applications to their iPhone/iPod touch for testing and
debugging.
University/Student Discounts
Apple also offers a University program for students and educators. If you are a CS student
taking classes at the university level, check with your professor to see if your school is
part of the University Program. For more information about the iPhone Developer University
Program, see http://developer.apple.com/support/iphone/university.
■ An Intel-based Mac running Mac OS X Leopard or Snow Leopard—
Snow Leopard is recommended, as it offers access to Xcode 3.2 with its many new
features like “Build and Analyze.”You need plenty of disk space for development,
and your Mac should have at least 1GB RAM, preferably 2GB or 4GB to help
speed up compile time.

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